Wednesday, May 1, 2024

What my GMing style is progressing to is this kind of dice explored moments and progress bars.

I'm currently experimenting with the feel, but I'm getting to the point of having more things planned within it.

So for example, everyone is in a room, looking, searching, investigating, aracanaing, religiousitying, etc... and their rolls are against a DC. The amount of successes gives them a certain amount of percent chance to succeed.

Then I roll a d100 under that chance, and if it does, they access the thing. If it fails, I add a complication based on the number of failures.

These details are what I'm working on.



source https://tech.lgbt/@pangoriaF/112370098087817361

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