WoW only sold 3.3 million copies in the first 24 hours. Burning Crusade sold 2.4 million in its first 24 hours. WoW claims and extra .5 million subscribers, which is only a bit less than the difference in sales of these two expansions.
Could the reality be that WoW has less then 12 million subscribers? Are there currently players out there stuck at 60? Or worse, never having made it to 60, are there players who are experiencing the shattering, and not able to appreciate even the differences in Thousand Needles, due to never having leveled that far?
How is is that a game with over 10 million subscribers only has an adoption rate of 25% for the expansion? Does that mean that only 25% of players are at level cap and/or want to play as Worgen/Goblin?
All I seem to be able to find online is day one sales. Frankly, that hardly matters to me. What about month 2 sales? One year sales? I understand that Cataclysm is only a week old, but Burning Crusade sales numbers would help us understand how many people will buy Cataclysm.
But, perhaps we should look at the numbers another way. Cataclysm has already raked in over $132 million dollars in sales.