Monday, August 31, 2009

Creating a Champion, tip #3

If you wanted to mostly follow a particular framework, there are two stats that each prefer. Not to say that you want to ignore the other stats, but these tend to hold more benefit.

When you pick a framework, you'll see on the bottom right, what it's energy builder, it's first main attack, and it's base stats will be.

If you want to still have the powers of a Power Armor type forexample, but want different stats, then go ahead and do custom framework, pick the energybuilder from Power Armor, and the first attack from it as well. Then you can pick a different set of starting stats.

Sunday, August 30, 2009

Costume sharing works!

Thank you to Tobold for confirming with me. After emailing him the original image file from the Screenshots folder, he was able to load it up just fine (costumes made are male/female exclusive).

Creating a Champion, tip #2

You start off selecting your powers, and then you make your character. Don't forget, you can set your powers, come up with a look, and then go back and change your mind on your powers before finally finishing your hero.

The steps are, pick a framework, head, body, costume (costume is done in a series of tabs), and finally Name/Bio.

Within those steps you can go back and forward with it them without losing data, and if you want to avoid risk you can always save your look.

Also, you can do what I do, and go in, pick any power, and come up with a hero, save them, then just make them later when you've decided what end-builder + main attack to pick.

PS, on a note about sharing your costumes, you'd need to email the jpg, or zip it when you upload it somewhere, so that the meta-data is not erased (it won't work with many online services, since they convert jpg to their own web friendly version).

So if anyone can point me to an image sharing site that won't lose the meta data, I'd appreciate it.

Friday, August 28, 2009

Creating a Champion, tip#1

Above, a typical Venusian



One thing that Champions (online) did right was allowing you to "save" your character ideas. You spend HOURS messing around in that character creator. Sometimes a costume piece you find will send you on a wild tangent. At any of these points you can hit a convenient save button.

Strangely, you used to be able to share these ideas, but maybe it's from where I'm uploading the images to, but I can't seem to get it to trigger on the load screen. It WAS working in beta though. I'll see if this is a bug, or if I'm doing something wrong.

PS Apparently Blogger and Picassa removes the "meta" data neccessary to make sharing work. Emailing the image to myself worked out, but I would like someone else to email me their character so I can see if this feature still works. Editing the name does not affect how it will show up in the in game load file.