Thursday, November 19, 2009

When would be a good time to try Champions Online again?

Honestly, the game that Champions Online is NOW, almost 3 months after it's launch is much better.

They've been making very positive, constant progress in this game. They're adding more level 40 content (which I've stated is the majority of their player-base aside from those level 1-10). They've added more filler for the content between 20-34 which was reported as being "sparse".

They're newest addition to PVP is alot of fun, and got such a positive response, that more themed pvp will continue to be release in the future.

If you've already bought this game, then a reactivation in mid-February might be a good time to check back in on the game to see what progress they've made.

The biggest reason I knew I wanted a life-time subscription to this game is that progress I saw them make in the couple of weeks of open beta before launch. If they can make so many changes and fixes like that, then I can expect constant progress until they get the game where it needs to be. The best part about MMOs is that the more time that you spend away from it, the more content there is for you to do.

Monday, November 16, 2009

Why is Tesla so popular?

There are 541 super heroes in Champions online with the name Tesla. I did the search after the 7th time I saw someone named Doctor Tesla.

How is it that this guy is popular enough to be a superhero?

Why do video games make me happy?

The other day I was feeling really depressed. I just wanted to stop feeling so annoyed and angry. So I sat down and played the new Excitebike game for the Wii. After trying to get an S-rank on one of the tracks for about 30 minutes, I finally suceeded. Afterwards I felt really good, and happy. Whatever it was that had made me feel as horrible as I had was gone.

That feeling that made me so happy, was a sense of accomplishment. Like I was able to do something amazing.

So I started to wonder, why was I so depressed, and why does artificial accomplishment (doing something that doesn't really matter), make me feel so good?

For the depression part, I think most everyone would understand. Everyday I do the same thing. I work, I pick up my son from school, I sleep, I eat, I do chores, I help my son with his homework, I play some games if I have time, I write or plan if I have time. When someone I haven't seen in three years asks me what's been happening, ... I really don't have an answer for them. I'm still at the same job, doing the same thing, still having money problems, still paying the same bills, the same credit cards. I haven't accomplished anything. I'm in the progress of doing something, but I haven't gotten there yet.

People want to feel like they've made progress. That's why games like MMOs can become so addictive. They make you feel better. Setting a goal for yourself and accomplishing it can also make you feel better, and in this case, you can do something for yourself. Your real self.

Wednesday, November 11, 2009

Chris Glein

Found this review of Champions Online based on the free weekend.

It's interesting to see alot of the game features broken down as they are now.

Tuesday, November 10, 2009

Champions Online, Database

Called Champedia, the CO database allows you to search for characters, supergroups, powers, or missions.

Missions can be looked up by name, and pretty much just gives a little description, same as when you pick up the mission. It tells you what map to get the mission and what level the mission is for. Good if you want to know what all the missions are on a given map. Though I didn't see post-crisis Desert, Canada, or Millennium City, but I saw the sub maps of alot of those places (caves and buildings etc).

For powers, you can search by tier, or by power source, and it's nice to have on the website.

Characters look up. This is great for a few different things. 1) You can look up by level, experience points, hit points, handle, or of course, character name. At this point you can look into each character's information, from gear, inventory, power choices, completed missions and achievements, and even Rate their Champion.

I looked up how many characters there were in different level brackets, and there's 5,229 level 40 characters, 93243 level 1 characters, 213,347 between 10-19, 57,245 between 20-29, and 18,007 between 30-39. These numbers are instantly off, since the database is live, and players leveling up can quickly leave from one bracket to the next. But that's over 293,000 characters over level 10.

Finally, for the supergroup search. You can look up by group, or by group size (two biggest guilds have 250 members, No More Heroes, and M.A.D). You can sort by level or name, and you can click on each members name to see their character page. If you look up your own supergroup, you can even quit them through the website (it's a "Leave Guild" button), and if you have the privileges, you can change the message of the day from the website as well.

Overall, a good database function, that we can only hope will continue to expand.